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BipedManip.ms
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Biped Manipulator v2.1.0
Script Type:
Manipulator Helper Object

Description:

Biped Manipulator - MAX script, allows to select fast any objects/bones and also the whole groups of objects as arms, legs and spine. Since manipulator uses objects names to select objects/bones it is posible to use it with any riggs sytems like Character Studio, CAT, custom riggs etc. Biped Manipulator doesn't occupy much screen place. If there are several bipeds on the scene it is possible to use for convenience several Biped Manipulators.




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UI:

Root - Biped system root name

Skeleton | Hand/Feet - Switch between Skeleton and Hand/Feet manipulator mode
XY Position - manipulator icon position in the viewport


Hand/Feet - manipulated biped type
Left/Right - manipulated side

Open config from file - load configuration from file to manipulator
Save config to file - save configuration from manipulator to file
Copy config to clipboard - copy configuration from manipulator to Windows clipboard
Paste config to clipboard - paste configuration from Windows clipboard to
manipulator


Installation Instructions:

Scripted Objects/Helpers (*.ms) should be placed in maxroot/plugins/ and are then accessed through the "Create panel" in 3dsmax.

How to use manipulators read in the 3dsmax help, chapter "Manipulator Helper Objects"

Version History:

v2.0.0 (01.04.2009) - Hand Manipulator is merged with Biped Manipulator. To switch between them use Shift+click on "F/f".
- All manipulator parts are configurable.
- Rewritten selection functions
v2.1.0 (03.12.2009) - Added support for Biped Knuckles bones (default).
- "Unhide Selection" macro script included.

v1.0.0 (12.11.2006) - Initial release for MAX 8.
v1.1.0 (21.08.2007) - "*" Now selects all/only manipulated bones and two Clavicles
- Added support "add/remove/invert selection" and "select symmetrical"
- Fixed manipulator's screen position when shrink/enlarge viewport
- Fixed bug when manipulator has wrong color scheme being run with DirectX
- Now "neck select" selects all neck chain bones (maximum 5)
- Now "+ spine select" selects all spine chain bones (maximum 10)
v1.1.1 (02.06.2008) - New "O" gizmo which on/off figure mode.

v1.2.0 (26.08.2008) - Added stand-alone hand/feet manipulator.
v1.2.1 (10.09.2008) - Changed "O" gizmo to "F". When "F" - figure mode on, when "f" - figure mode off. (BipManip)
- Changed Neck selection. Now by clicking selects Neck bone, by SHIFT+Click selects all Neck bones (25). (BipManip)

Notes:

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Author:

Royal Ghost

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